Pictured above: no redfallI think…Image: Valve
redfall Bethesda and Arkane have the next big game, like makers of immersive sims to hunt And denied, It opened last weekend’s Xbox Showcase event. And a lot of the trailers and footage shown so far make it look a lot like left 4 Dead, It seems Bethesda isn’t happy with those comparisons and has spent the past week pushing back whenever and wherever they can.
As already mentioned, last weekend, redfall The big game used was the Xbox and Bethesda to launch their big video game showcase event. upcoming full of vampires redfall being developed by denied Creators Arkane and is a first-person co-op open-world shooter-RPG-more-genre-buzzwords hybrid that was first announced last year. Almost immediately after it was announced, people compared it to left 4 Dead, And after last weekend’s new gameplay, more people compared it to Valve’s popular shooter.
Redfall – Official Gameplay Revealed – Xbox and Bethesda Games Showcase 2022
Now it seems that all these comparisons may have prompted Bethesda and Arkane to clarify that redfall really don’t like left 4 Dead Or the countless other co-op shooters that have been released or announced in the past year or two.
in an interview with gamespotArkane Studios director Harvey Smith admitted that redfall is compared to left 4 Dead rarely.”
“But it’s a big campaign that remains consistent,” Smith said. gamespot, “And you play through the story and level up your character and you can do it alone or with other people. We love left 4 DeadBut [Redfall] Not there left 4 Dead Any way really, other than the colorful characters. When you play alone in our game, you have a character, not a bot. We don’t have the whole party together.”
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in a separate interview with polygonSmith hoped that after the weekend’s gameplay demo, people wouldn’t make it L4D Compare now.
“It should, unless I’m mistaken, put it all left 4 Dead Comfort comparison,” Smith said.
well, he was wrong, because there are a lot of outlets and random people online still using left 4 Dead As a point of comparison when talking about sports. And while Smith says it’s not really left 4 Dead “Either way,” the game is a co-op first-person shooter with hordes of creepy paranormal enemies set in a contemporary world that feels like our own. Sure it could be open world, but it seems—based on what’s officially shown—that redfall shares a lot with left 4 Dead And back 4 blood,
And yet Bethesda really, really wants you to know redfall not at all left 4 Dead,
In an interview during today’s Xbox Extended Gameplay event, Bethesda’s SVP of global marketing and communications, Pete Hines, clarified once again that you all should stop comparing them, right?
Pete Hines Talks Starfield, Redfall, ESO and Fallout 76 | Xbox Games Showcase Extended 2022
when asked how redfall was different from left 4 DeadHines offered a lengthy, somewhat combative explanation:
Ummmm, again… it’s one of those things, like if you just watch footage of the war, you can see left 4 Dead either back 4 blood Or any of these things and “Oh, I see a lot of characters facing off against a bunch of enemies and so, it’s all one game.”
But I think it would be an absurdity, that it’s all the things that happen in the middle of a fight, as well as the combat itself, like a combination of different skills and abilities, and the way you know, like, Layla on her own. Using powers to knock down an elevator that Jacob can use to rise up a rooftop and provide cover.
Know you have characters that role play really well no matter how you choose to use the robot, Re-Bone. All those things come—again—allowing players not to say “Here’s a set of rules and you can only use-” Like no, here’s just… some stuff and you’re in for this wonderful, The dynamic, anytime-changing world and type of experience to explore and explore for yourself and you come back the next day and it will look and feel like a different experience, even if you are in the exact same part of the game.
I think those are the kinds of things that Arkane does that really bring in that kind of extra-special element that makes their game so compelling.
However, while it is true that redfall will be markedly different from left 4 Dead In some significant ways, demonstrating that maybe this should have been something Xbox and Bethesda focused on during one of these recent live streams. Before a game is released, the job of marketing is usually to explain and… uh, market the game! if it really isn’t left 4 DeadI suggest showing more of the in-between moments described by Hines, rather than just sharing a more action-heavy trailer.
We’ve just seen Sega try to explain why fans don’t understand its new and different look of sound Due to which many players are disappointed. But again, it’s the publisher and developer’s job, before a game comes out, to explain and demonstrate what your game is all about. Especially if you are taking pre-orders for it.
And if a group of people still think your game left 4 Dead Or that it looks bad or boring—like something quickly thrown together by a fan in Unreal Engine—perhaps something your marketing people want instead of playing PR clean-up after showing you a new game or trailer. Should have some meetings with
redfalllike what i heard left 4 DeadAfter a delay earlier this year, it will release next year.