Monster Hunter Rise’s development begins with 3DS, team revises Generation Ultimate


monster hunter rise Director Yasunori Ichinose recently sat down with the Japanese magazine Nintendo Dream To share some information about the development of the game. The game actually began its development back on the 3DS, with a small team experimenting with modifications to Monster Hunter Generations Ultimate.

The same part of the discussion also gives insight into how the situation with COVID affected the development.

Looking back, when did all this start, when did the process of development begin?

Echinose: In interviews I said it was four years ago, but given how much time has passed since then, I think it’s closer to six.

Development started six years ago?


Echinose: Before Rise I was in charge of Monster Hunter Generations, but its updated version, Generation Ultimate, was left to a different director. At the time, Mr. Sujimoto* stated that he wanted to make a handheld Monster Hunter for the Nintendo Switch, and development began to move in that direction. I was often called upon to assist with Generation Ultimate, so instead of an outright start to development, Rise began with small-scale movements among a small group of people.

*Capcom founder, Kenzo Sujimoto

Was it always the plan to bring the game to the Switch?

Echinose: We didn’t have any development hardware at the time, but that’s what we had with Nintendo. Generation Ultimate development was in full swing, so there were only three people on the first team: me, the chief planner, and a programmer. We didn’t have a development kit, and used a 3DS instead. We tested the wirebugs and mechanics that had been working since the project’s inception by revising Generation Ultimate.

You mentioned that the period of development was six years. Has any recent event affected the development around the world?

Echinose: The game’s post-development fiscal year was heavily affected by COVID, which is when the game went on sale. The company was unable to operate for about two months, and we urgently needed to experiment with what we could do from home. We had meetings, recordings and video chats, and in that sense, the work we did has changed a lot. This was around the time the voice actors were also recording, and disappointingly, a week after Mr. Kumoyuki called for things to be delayed, when a state of emergency was declared. The schedule changed dramatically, and while we had everything reshuffled, we were still able to launch in March as originally planned. The staff worked incredibly hard to get this out the door, but it all came together at the last minute.

Monster Hunter Rise is currently available on Switch. Its expansion, Monster Hunter Rise: Sunbreak, is also out now.

Translation provided by Jarope on behalf of Nintendo Everything.

Source


Related News

Blue Spear: Israel will not give missiles to Ukraine

What is the "Blue Spear" missile system Israel refused to give to Ukraine? , Israel's defense ministry on Saturday denied reports that it had agreed a deal

Upgraded Ulefone Note 6T hits the market

The advancement of technology is quite significant, especially with smart handsets. And Ulefone as a well-known phone manufacturer and sales brand is always

Android: how to turn my cell phone on and off by double tapping on the screen

There are many ways to turn on or turn off the screen of your mobile device with operating system AndroidFor example, the most classic is by touching the

Glenn Schofield teases Callisto Protocol news with a creature close-up

In celebration of Friday the 13th, Glenn Scofield, founder and CEO of Striking Distance, has teased not only that news is coming next week for The Callisto

Windows 11 version 22H2 may be RTM on May 24

According to Microsoft leakster WalkingCat, the next feature update for Windows 11 is almost complete. Windows 11 version 22H2 is reportedly set to hit RTM