AWS GameKit now supports iOS and macOS games developed with Unreal Engine



There is some interesting news for game developers and gamers playing on Mac and mobile. Amazon Web Services (AWS) has announced that AWS GameKit now supports iOS, macOS and Andorid games developed with Unreal Engine.

AWS GameKit launched on March 23, giving game developers the opportunity to create AWS-powered game features from the Unreal editor. This update now allows developers to use GameKit when creating games for Win64, macOS, iOS and Android.

Game developers using AWS GameKit for Unreal Engine can now integrate new cloud-based game features into Win64, macOS, iOS and Android games. These features will help give players a unique and enhanced gaming experience developers can create unique identities for players so that they can sign in to the game and manage play sessions. Additionally, they can also set player achievements, save game progress to the cloud, and maintain game-related data for players.

AWS GameKit has an architecture design that provides developers with a secure and high-performance infrastructure. It also includes the AWS CloudFormation template for managing the backend from Unreal Editor, Blueprint assets, and more.

AWS GameKit is perfect for game developers who want to self-manage the cloud resources of their games. Features are customizable and run in the developer’s AWS account. Developers can find the AWS GameKit plugin in the Unreal Engine Marketplace or download it from the AWS GameKit website.



9to5Mac’s Tech

Overall, it looks like this announcement will propel the future of gaming by offering more quality games on Win64, macOS, iOS and Android devices. Unreal Engine has pumped out some high-profile titles like Fortnite, Darksiders 3, Dragon Quest XI. I’m excited to see what the developers come up with so we can finally get more quality titles to play on macOS and iOS devices.

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