How the 1000 planets of ‘Starfield’ work: Bethesda reveals the secret of the game’s immense universe



Among the most interesting revelations that Bethesda and Microsoft made about their future space exploration game ‘Starfield’, there was one figure that stood out: the game would have a whopping thousand planets to explore, each with its own physical characteristics, fauna and flora. Bethesda, a company that has franchises of the magnitude of ‘The Elder Scrolls’ and ‘Falout’ in its portfolio, knows what it is to face huge worlds… but until now they had been restricted to a single planet.

Of course, Bethesda isn’t going to program each place where the ‘Starfield’ player can land one by one. In an interview with IGN, the game’s director, Todd Howard, has explained how this spectacular feature of the title will work. The key, although it has its nuances, as many players can assume, is in the procedural generation, a procedure that he has already put into practice with ‘Skyrim’.

However, Howard also comments that not all planets have the same amount of content, and there will be some that are more populated and have more missions to accomplish on them. What Todd Howard does say is that it will be an experience only partially dominated by procedural generation, since ‘Starfield’ is the game with the most “handmade” content that they have embarked on so far: It has 200,000 lines of dialogue and a good part of design done in a traditional way.

Here’s how Howard explains the scope of the procedural question, lest anyone be fooled: “There are a lot of ice balls in space, so one of our big design considerations in this game is, ‘What’s the fun in an ice ball? of ice?’ And sometimes it’s okay that ice balls aren’t fun. They are what they are. But we’d rather have them be there and say, ‘Hey, you can land on this if you want.’ We give you the resources, you can spend ten minutes there and say, ‘ Well, now I’m going to go back to the other planet that has all this other content, and I’m going to go on this other mission.’”



Namely, it seems to be more or less clear that although the thousand planets can be visited, their real interest will vary from one to another. Still, Bethesda’s promise of plenty of traditionally designed content ensures we don’t run into the problems that plagued the launch of games like No Man’s Sky. For now, Bethesda promises more details soon about what will be one of the big games of 2023.



Related News

Mi Fit changes its name: Xiaomi’s fitness app is now Zepp Life

Without a doubt, one of the most popular wearables for several years, thanks to its great value for money, is the Xiaomi Mi Band, which has already goes for

Someone has found a hidden message in Windows 1.0. We had been 36 years without knowing

The easter egg cool. There were them in old systems, like Windows 95, in new systems, like Android 12, and they have been with us since 1979, attributing the

OPPO A16e features price data sheet

OPPO A16e: new simple, light, thin and well-designed mobile

Top 5 decks for the Clash Royale Legendaray Infinite Elixir Challenge

The sixth anniversary of Clash Royale is bringing us very good challenges. One of the funniest, which keeps saying "Present" year after year, it's called

Top 5 decks for the Clash Royale Legendaray Infinite Elixir Challenge

The sixth anniversary of Clash Royale is bringing us very good challenges. One of the funniest, which keeps saying "Present" year after year, it's called

iOS 15 live text: what it is, what it is used for and what uses we can give it with our iPhone

The Live Text or Live Text function It came with iOS 15 and has quickly become one of its most eye-catching features. With it, you point the iPhone camera at