this January, hogwarts legacy It caused quite a stir when one of its developers said that the game won’t judge you for committing heinous crimes like murder. while it was instructive for harry potter In the novels, it was also very typical of a video game to have NPCs who ignore the crimes being committed in front of them. But what baffles me is the reputation system that a data miner discovered while searching through the game’s files.
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Read more: hogwarts legacy takes no moral stand
A YouTuber named GrandTheftDiamonds got exposed hogwarts legacyfiles and discovered an entire ethics system under the hood. It’s pretty ridiculous, considering that lead developer Kelly Murphy said: “The characters will react visually and audibly to seeing the player make an unforgivable cast, but we don’t have a morality system that tells them to do so.” punishes for – that would be very fair on the game maker’s part. It now seems more likely that the developers simply didn’t have the time or resources to fully commit to a proper ethics system. And what an ethics system it is.
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The video subtitles say, “The game doesn’t have a house points system or ethics system, but data found in the game files shows evidence the developers were working on them.” GrandTheftDiamonds then shows the viewer a spreadsheet of game variables, pointing to a morality system.
Potterheads will remember that young witches and wizards at Hogwarts are collectively rewarded or punished with what are known as House Points. House points are awarded whenever a student is helpful or successful in academics. Whenever a student misbehaves, they lose a certain number of points per offense, which encourages their peers to keep their friends in line. Datamind files revealed that the system has basically made a comeback legacyExcept that the Avalanche software also tried to assign point values to unforgivable curses.
For those who don’t know, unforgivable spells are so stigmatized that using them once will send you to wizard prison for life without parole. Some of the most famous ones are the Avada Kedavra, which kills its victim instantly, and the Imperius Curse, which forces the victim to obey the spell-caster.
Under the game’s points system, there would have been a 100 point penalty for someone using the killing curse. As a point of comparison, you would have lost 25 points for extorting someone and 20 points for bullying. So theoretically, five instances of bullying equal one instance of murder. Or if you really want to get into the weeds, you can lose 10 points for sleeping in class. So if you sleep in class 10, it is as bad as murder. What a world
Incidentally, hogwarts legacyThe world could have been more responsive than what players were getting at launch. You can loot private rooms with the Lockpick spell, but the hidden ethics variable will have certain actions labeled as crimes – such as trespassing and pickpocketing. NPCs would have been able to respond to these by calling an authority figure, fleeing, or retaliating.
Warner Bros. owns the copyright to the Nemesis System shadow of mordor, which allows NPCs to remember actions that players perform against other members of their faction. Enemies can become stronger and refer to past experiences with the player using a system progression referred to in the game. It would have been nice if Avalanche Software (which is a subsidiary of Warner Bros.) actually used the system that the publisher is currently monopolizing. Instead, in the final product, players did not even receive the school point deduction.
Of course, the lack of an ethics system wouldn’t be nearly as controversial if the IP’s creator weren’t a committed transphobe. Whereas legacyThe developers have made efforts to completely avoid the JK Rowling controversy in interviews, it certainly seemed suspicious that a game built around Rowling’s famous estate didn’t want you to think too hard about the consequences of your actions. .
of course you Were They should be thought about at one point in the development process. Just remember: bullying is one-fifth of murder.