A new Steam deck update adds one of the most requested features



The Steam Deck’s best feature — bar none, if you ask me — is the portable gaming PC that lets you get the most out of its AMD RDNA 2 graphics and 40 watt-hour battery. As of the previous update, you can reduce the screen refresh rate by increase Your effective framerate and low latency, and you’ve been able to throttle CPU, GPU, and frame limiters since launch. The catch: even if you’ve found a great combination that has you craving battery life and/or performance, the Steam Deck won’t save Those settings per game.

Every time you switch to a different game, you’ll have to remember them, and flick the toggle appropriately. which is changing today.

Wednesday’s update now comes with per-game performance settings, so you can flick a single switch in the quick access menu to set up a custom performance profile for each of your games.

Now you don’t need to set 40/40 manually every time you launch Elden Ring, if that’s your cup of tea.

Photo by Sean Hollister/The Verge



Flick it on, and you’ll be back to your global system settings, so you can have both a “generally I like my games running at 30fps” setting, but not “elden ring Must run at 40fps with 40Hz refresh rate” and “vampire survivors Should run at 10 fps and 5 watts because I want to play it for the whole ride of this car” if you like.

This has been one of the most requested Steam Deck features since the beginning, and I expect more to come – because it Not there Lets you set up multiple profiles (like one profile for when you plug in AC power, and another for the longest battery life you can manage), or save and share profiles with the larger community So that we power users can help less-tweak – those of us are glad their games are running better.

Your global performance profile isn’t depleting either.

Photo by Sean Hollister/The Verge

(Valve has already shown us how powerful Community Controllers can be with profiles – a big reason why many ancient games on Steam Deck are instantly playable is because users had to upload configurations for Steam Controllers back in the day. was encouraged.)

I suspect Valve is very aware of this, and today’s update lays the groundwork for that as well. Because the Steam deck still may not be ready for all that Nintendo Switch can pick up, update after update shows that Valve is listening closely and carefully to user feedback.

digital foundry The adjustable refresh rate and fan curve of recent past updates lets you get the most out of Steam Deck. I am embedding a copy below for your viewing pleasure.

You can read the full Steam Deck changelog here. The rest are mostly bugfixes, though you can now also hold down the power button to “stop streaming” the game, and Valve moved the haptics and rumble toggles away from the quick access menu. This is a change I really disagree with; They came in handy when an old game (can’t remember which) was really overzealous with vibrato.

Source



Related News

Moon Knight: interview with May Calamawy (Layla El-Faouly)

A few days ago, thanks to the availability of Disney Plus, we were able to ask a few questions to May Calamawy, actress of Middle Eastern origins who plays

Scientists recreate CSI-style rooms with eye reflections

There's a saying that the eyes are the window to a person's soul, but eyes may be a mirror, according to a team of researchers at the University of Maryland,

Meet the Megapuff: A Versatile Solar Powered Light That Charges Your Phone and Folds Flat for Travel

A bigger sibling to the SolarPuff, the MegaPuff is designed for camping enthusiasts, trekkers, travelers or anyone living in an area with power outages. The

Finland to ban mobile phones in schools

Finland, previously known for its strong performance in the PISA school aptitude tests, is looking to reverse the current declining trend and promote a

Microsoft says Xbox has been losing the console war since 2001

As Microsoft settles with the Federal Trade Commission (FTC) over its $69 billion acquisition of Activision Blizzard, the Xbox maker has admitted something it

Starfield was supposed to hit the PS5. According to the FTC, Microsoft is “motivated” to harm PlayStation

The Federal Trade Commission presents further documents regarding Microsoft's agreement with Activision Blizzard. According to officials from the United